Furrzee

A beast-like character modelled from Freeze

Tricky melee skills

Can gain invulnerability and mobility by spending health and MP

Installation:

Copy the furrzee folder inside sprite folder

Add the following lines:

id: 12 type: 0 file: sprite\furrzee\furrzee.dat

id: 406 type: 3 file: sprite\furrzee\furrzee_mist.dat

id: 407 type: 5 file: sprite\furrzee\furrzee_stone.dat


Created by Leviaiz

Move list

Move name Key input MP cost % HP cost %
Human Stone Mist
Rush D→J 10 + 1... 10 + 1... 5 + 0.5...
↳ Cleave ↳ A 0 0 Automatic
↳ Jump Cleave ↳ J 5 5 2.5
↳ Turn around ↳ Direction key 10
In opposite direction
10
In opposite direction
5
In opposite direction
↳ Cancel ↳ D 0 0 0
Mutilate D↓A (A...) 15 15 5
Mutilate (Alternate) D↑A 5
Cancel by A
Stone form D↑J 50
Mist form DJA 40
Human form
DJA 0 0
Recall
D↓J 10 10
Death Struggle A... 0
Only usable when dead
Triggered under 13% HP
Death Dance Run + A 0
Only usable when dead
Triggered under 13% HP

Stone form

Gains invulnerability against flute, whirlwind, grabs, energy shield
Gains fire and ice resistance
Gains defense when defending
Increased endurance
Taking heavy blow will heal himself but revert to human form

Cannot regenerate HP and MP
Cannot drink

Mist form

Gains invulnerability
Gains attack speed, aerial movement speed
Movement speed of Rush no longer decays
Can act even in death

Moves drain Health instead
Cannot regenerate HP and MP
Cannot drink

Furrzee will return to Human form if:

1. 4 seconds has passed
2. Leaves ground
3. Casts Human form
3. Casts Recall
3. Takes heavy blow in Stone form, or
3. Tries to drink

Game issues

I would probably not fix them because Furrzee is meant to be an instruction character,
When you develop similar characters you could do something to prevent these prblems: